Open the first hand
The heaviest double opens the first hand. If neither player has a double, the heaviest tile opens. The previous hand’s winner opens later hands with a tile of their choice.
MATCH THE ENDS. MANAGE YOUR HAND.
There’s more than one way to connect.
Set a tile, match the open ends and make room for your next move. Our two-player Draw Dominoes uses a double-six set and a match target of 100.
2 players · Double-six set
Practice in your browser. No download. No paid stakes.

YOUR FIRST GAME
Each player receives seven tiles. The opening tile is chosen by the rules. When it is your turn, choose a playable tile and the matching end. If you cannot play, draw from the boneyard.
THE BASICS
The heaviest double opens the first hand. If neither player has a double, the heaviest tile opens. The previous hand’s winner opens later hands with a tile of their choice.
Add a tile whose value matches the left or right open end. Draw until you obtain a playable tile if your hand has no legal move.
Playing your last tile wins the hand and scores the opponent’s remaining pips. If both players are blocked with an empty boneyard, the smaller hand scores the difference in remaining pips. A tie scores nothing.
Continue through hands until a player reaches 100 points. Choose New practice match to reset scores and apply a different computer level.
START WHERE YOU FEEL COMFORTABLE
All levels are free without an account. Practice stays in this tab; refreshing or leaving starts over. It does not change ratings or match history.
Easy makes simpler choices. Medium and Hard consider more options. These levels are not certified ratings.
READY FOR COMPANY?
Sign in with your AITN account for online tables, friends, invitations and moderated chat. Choose Casual for a friendly match or Rated for recorded ratings. Two people are needed for an online match.